- OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play)..
- AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. OSMO enables the continuation of learning. Track game progress, using child game profiles, on a parent app..
- TEACHING: Shapes & placing in designs (Tangram), problem solving/early physics (Newton), creative drawing skills (Masterpiece), letters, spelling & vocabulary (Words)..
- WHAT'S IN THE BOX: OSMO Classic Base for iPad, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 4 Game Apps: Tangram, Words, Newton, and Masterpiece..
- OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. An iPad & OSMO Base (iPad is not included) are required to play. Compatible with iPad 2-6, iPad Mini 1-4, iPad Air 1-2, iPad Pro 9.7 & 10.5 inch. Fire is not compatible with this base..
Product Description
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Osmo learning games makes it fun for children to learn, using
Toys as Teaching Tools. Osmo is Magic! In 2013, Osmo created a
fun-filled & award winning learning games that interact with
actual hand held pieces & an iPad and/or Fire , bringing a
child's game pieces & actions to life (No WiFi necessary for game
play). Osmo merges tactile exploration with innovative
technology, actively engaging children in the learning process.
Osmo games develop a wide range of skills, varying skills based
on each game, including: Creativity, Problem-Solving, Confidence
Gaining, Child-Led, Hands-On, Gender-Neutral, Curriculum
Inclusion, Social/Emotional Skills, STEM/STEAM (Science,
Technology, Engineering Math & Art) and many more educational
capabilities. Games are designed for children between the ages of
3-11+ and include beginner to expert levels. OSMO enables the
continuation of learning. Parents can track game progress, using
child game profiles, on a parent app. Shapes & placing in designs
(Tangram), problem solving/early physics (Newton), creative
drawing skills (Masterpiece), letters, spelling & vocabulary
(Words). Approved by parents and teachers worldwide, used in over
30,000 classrooms. Tag your photos on social media with
#Osmomagic to be featured!
From the Manufacturer
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Bridge the physical and digital In this digital age, the iPad
offers young minds a great platform for learning and playing.
But, when kids are interacting only with a touchscreen, they're
spending less time engaging with their physical world. Osmo is a
technology system that bridges the physical and digital worlds by
taking gameplay beyond the screen.
Anyone, anytime, anywhere Osmo isn't just for kids. Designed for
anyone aged 6 and up, this educational toy can be enjoyed by
nearly everyone in the family. Siblings can challenge each other
in Words, best friends can work together in Newton, or dad and
daughter can sweat it out in Tangram. Kids, parents,
grandparents, and friends alike can play with Osmo anywhere,
anytime. Even at Grandma's house, where there's no WiFi
connection.
Works with all iPads Osmo is compatible with all versions of iPad
2 and up, all versions of iPad mini and all versions of iPad Air.
Easy to setup Set your iPad on the stand, place the red reflector
over your iPad's camera, and you’re ready to play!
Awards Osmo has gotten rave reviews from USA Today, Yahoo! Tech,
The Wall Street Journal, and more! Time Magazine named Osmo one
of the top inventions of 2014.
Our Games Kids and adults alike can cultivate their minds and
creativity through Osmo's games: Newton: 60+ levels of creative
engineering. Guide virtual balls with real-life objects. Words:
Unlimited content. Guess and spell hidden words with physical
tiles. Tangram: 500+ visual and spatial puzzles. Arrange puzzle
pieces to build challenging shapes. Masterpiece: Draw anything
and everything. Supercharge your drawing skills. ?and more to
come...
About the Startup
What is Osmo’s mission?
It has become a common to see so many kids with faces glued
to screens disconnected from the world around. Interaction of
s inspired us to invent Osmo which opens up iPad to the
endless possibilities of physical play. Our mission is pretty
simple - design holistic play experiences that are loved by
children, parents and teachers alike.
How does Osmo work?
Osmo consists of a base and a red reflector. The reflector
enables the iPad to read the environment in front of it, on the
table. Powered by Osmo's revolutionary Reflective AI technology,
the reflector brings real-life actions and movements into the
digital world on your iPad.
What do you imagine for Osmo’s future
The team at Osmo wants to open up the doors to creativity and
allow any content, language or education subject to be brought to
life. The unique technology in Osmo enables a mixed media
spanning both digital and physical worlds. We want you to be able
to shape your own experience. This is just the beginning of a
play movement that will bring together kids and adults alike.